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Crown's PvP Group Build Framework
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This sheet is A WORK IN PROGRESS as of 2024/03/31
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If you have any questions or suggestions, please reach out on Discord. If you're new to PvP, please read the guides at https://darkelves.com. This document is https://darkelves.com/framework
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The intent of this sheet is to give minimum requirements on builds for large groups. There are no requirements for Mythics such as Snow Treaders, as everyone has to be in them for full effectiveness. Note that more optimal builds are listed at https://darkelves.com/builds whereas these give the player a lot more options for changing / swapping to less effective but potentially more available (or entertaining) setups that will be simpler to source for the less-sweaty players.
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Skill recommendations are based on NOT having a perfect comp, so everyone needs to run their own Major Expedition (speed), snare removal skill (Shuffle/Race/Wings), Major Resolve (armour/resist), Major Evasion (AoE damage mitigation), and whatever group buff their class brings to the raid.
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Purple skill slots are user's choice, and if there's something noted in <> then that's a recommendation for the slot.
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HEALER BUILDS FOR EACH CLASS & THE SPEEDER BUILD
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Sorcerer HealerMundus:RitualRed CP:Boundless Vitality, Slippery, Pain's Refuge, Celerity
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Helm<monster set>MediumImpenTri-stat Char Points:64 HealthBlue CP:Unassailable, Enduring Resolve, Soothing Tide, Enlivening Overflow
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Shoulders<monster set>MediumImpenTri-stat Pot #1:Immov/Health/MagGreen CP:Liquid Efficiency, Gifted Rider, Steed's Blessing, Rationer
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Chest<sustain/def set>MediumImpenTri-stat Pot #2:Heroism/Mag/StamCast lightning flood on targets, keep good uptimes and coverage on RR and Vigor, ensure that Power Surge and your Major Evasion skill are at 100% uptime, Cast Blessing or Restoration to burst heal, Streak opponents running away or to stun them as they get close to your group, and Negate liberally or when called for.
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Waist<heal proc set>LightImpenTri-stat Health Required:35k
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Boots<sustain/def set>MediumImpenTri-stat Food:Sugar Skulls
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Gloves<heal proc set>LightImpenTri-stat Race:High Elf
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Legs<sustain/def set>MediumImpenTri-stat Alternate Race:Breton, Hand Bag
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Necklace<heal proc set>SwiftMag Recovery
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Ring 1<heal proc set>SwiftDamage
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Ring 2<heal proc set>SwiftDamageMaelstrom front and Master's back is preferred, in which case change the sustain set to 1 Trainee, 1 Druid, and 1 Mythic.
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Weapon 1<sustain/def set>RestoDecisiveBerserkerRadiating RegenBlessing of RestorationLightning FloodEchoing VigorRace against TimeReplenishing Barrier
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Weapon 2<back bar set>RestoDecisiveEscapist<Healing Springs>Power SurgeStreak<major evasion skill><Bound Aegis or Proxy>Suppression Field
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Arcanist HealerMundus:RitualRed CP:Bastion, Shield Master, Slippery, Celerity
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Helm<monster set>MediumImpenTri-stat Char Points:64 HealthBlue CP:Unassailable, Enduring Resolve, Soothing Tide, Swift Renewal
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Shoulders<monster set>MediumImpenTri-stat Pot #1:Immov/Health/MagGreen CP:Liquid Efficiency, Gifted Rider, Steed's Blessing, Rationer
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Chest<sustain/def set>MediumImpenTri-stat Pot #2:Heroism/Mag/StamCast Fulminating Rune on targets, maintain 2 Crux (use Crux Counter addon to show the number in your reticle), and keep casting Zena's Disc in front of the raid to maintain minor heroism. When under heavy fire, swap to 3 crux for major protection with Chakram shield spam and Zena's Discs to keep minor regen buff up for the team. As soon as viable (when incoming damage drops off or at your discretion) if ults have been used, crux dump and go back to 2 crux for minor heroism. Barrier liberally.
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Waist<heal proc set>LightImpenTri-stat Health Required:35k
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Boots<sustain/def set>MediumImpenTri-stat Food:Bear Haunch
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Gloves<heal proc set>LightImpenTri-stat Race:High Elf
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Legs<sustain/def set>MediumImpenTri-stat Alternate Race:Breton, Hand Bag
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Necklace<heal proc set>SwiftMag Recovery
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Ring 1<heal proc set>SwiftDamage
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Ring 2<heal proc set>SwiftDamageStart with Order's, add one of the following: a proc set for output, Spectre's (one bar) for defence, or Wretched (one bar) for regen.
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Weapon 1<sustain/def set>RestoDecisiveBerserker
Zena's Empowering Disc
Chakram of DestinyFulminating RuneEchoing VigorRace against TimeReplenishing Barrier
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Weapon 2<back bar set>RestoDecisiveEscapist<Healing Springs>Spiteward<cruxweaver armor><major evasion skill><Maneuvers or Proxy>Gibbering Shelter
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Templar HealerMundus:RitualRed CP:Spirit Mastery, Slippery, Pain's Refuge, Celerity
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HelmEarthgoreMediumImpenTri-stat Char Points:64 HealthBlue CP:Unassailable, Enduring Resolve, Soothing Tide, Swift Renewal
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ShouldersOrder's WrathMediumImpenTri-stat Pot #1:Immov/Mag/CritGreen CP:Liquid Efficiency, Gifted Rider, Steed's Blessing, Rationer
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ChestOrder's WrathHeavyImpenTri-stat Pot #2:Heroism/Mag/StamKeep good uptimes on RR and Vigor, ensure that Living Dark, Channeled Focus (if slotted), and your Major Evasion skill are at 100% uptime. Cast Ritual of Rebirth to burst close or for the ranged heal to hit through walls or floors/ceilings, and Breath of Life for single target heals on players who are pulled far out of position. Practiced Incantation should be cast liberally when you have big incoming damage. Use a heal proc set with a long cooldown such as Rallying Cry or Powerful Assault so you're not obliged to swap to your burst bar as often (if burst healing isn't needed).
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WaistOrder's WrathLightImpenTri-stat Health Required:35k
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BootsTraineeMediumImpenTri-stat Food:Sugar Skulls
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GlovesOrder's WrathMediumImpenTri-stat Race:High Elf
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LegsOrder's WrathMediumImpenTri-stat Alternate Race:Breton, Hand Bag
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Necklace<heal proc set>SwiftMag Recovery
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Ring 1<heal proc set>SwiftDamage
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Ring 2<heal proc set>SwiftDamageMaelstrom front and Master's back is preferred, in which case change the sustain set to 1 Trainee, 1 Druid, and 1 Mythic.
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Weapon 1MaelstromRestoDecisiveBerserkerRadiating Regen<Channeled or Proxy>Living DarkEchoing VigorRace against TimeReplenishing Barrier
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Weapon 2<heal proc set>DaggersPoweredEscapistRepentanceRitual of RebirthBreath of Life<major evasion skill>Inner LightPracticed Incantation
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Nightblade HealerMundus:RitualRed CP:Spirit Mastery, Slippery, Pain's Refuge, Celerity
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Helm<monster set>MediumImpenTri-stat Char Points:64 HealthBlue CP:Unassailable, Enduring Resolve, Soothing Tide, Swift Renewal
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Shoulders<monster set>MediumImpenTri-stat Pot #1:Immov/Health/MagGreen CP:Liquid Efficiency, Gifted Rider, Steed's Blessing, Rationer
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Chest<sustain/def set>MediumImpenTri-stat Pot #2:Heroism/Mag/Stam
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Waist<heal proc set>LightImpenTri-stat Health Required:35k
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Boots<sustain/def set>MediumImpenTri-stat Food:Sugar Skulls
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Gloves<heal proc set>LightImpenTri-stat Race:High Elf
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Legs<sustain/def set>MediumImpenTri-stat Alternate Race:Breton, Hand Bag
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Necklace<heal proc set>SwiftMag Recovery
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Ring 1<heal proc set>SwiftDamage
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Ring 2<heal proc set>SwiftDamageMaelstrom front and Master's back is preferred, in which case change the sustain set to 1 Trainee, 1 Druid, and 1 Mythic.
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Weapon 1<sustain/def set>RestoDecisiveBerserker
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Radiating RegenBlessing of RestorationHealthy OfferingEchoing VigorRace against TimeReplenishing Barrier
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Weapon 2<back bar set>RestoDecisiveEscapist<Healing Springs><siege weapon shield>Relentless Focus<major evasion skill><proxy det>Soul Siphon
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Warden HealerMundus:RitualRed CP:Spirit Mastery, Slippery, Pain's Refuge, Celerity
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Helm<monster set>MediumImpenTri-stat Char Points:64 HealthBlue CP:Unassailable, Enduring Resolve, Soothing Tide, Swift Renewal
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Shoulders<monster set>MediumImpenTri-stat Pot #1:Immov/Health/MagGreen CP:Liquid Efficiency, Gifted Rider, Steed's Blessing, Rationer
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Chest<sustain/def set>MediumImpenTri-stat Pot #2:Heroism/Mag/Stam
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Waist<heal proc set>LightImpenTri-stat Health Required:35k
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Boots<sustain/def set>MediumImpenTri-stat Food:Sugar Skulls
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Gloves<heal proc set>LightImpenTri-stat Race:High Elf
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Legs<sustain/def set>MediumImpenTri-stat Alternate Race:Breton, Hand Bag
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Necklace<heal proc set>SwiftMag Recovery
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Ring 1<heal proc set>SwiftDamage
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Ring 2<heal proc set>SwiftDamageMaelstrom front and Master's back is preferred, in which case change the sustain set to 1 Trainee, 1 Druid, and 1 Mythic.
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Weapon 1<sustain/def set>RestoDecisiveBerserker
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Radiating RegenEnchanted Growth<shimmering shield>Echoing VigorDeceptive PredatorReplenishing Barrier
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Weapon 2<back bar set>RestoDecisiveEscapist<Healing Springs><blue betty><proxy det><major evasion skill>Expansive CloakHealing Thicket
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DK HealerMundus:RitualRed CP:Spirit Mastery, Slippery, Pain's Refuge, Celerity
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Helm<monster set>MediumImpenTri-stat Char Points:64 HealthBlue CP:Unassailable, Enduring Resolve, Soothing Tide, Swift Renewal
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Shoulders<monster set>MediumImpenTri-stat Pot #1:Immov/Health/MagGreen CP:Liquid Efficiency, Gifted Rider, Steed's Blessing, Rationer
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Chest<sustain/def set>MediumImpenTri-stat Pot #2:Heroism/Mag/Stam
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Waist<heal proc set>LightImpenTri-stat Health Required:35k
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Boots<sustain/def set>MediumImpenTri-stat Food:Sugar Skulls
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Gloves<heal proc set>LightImpenTri-stat Race:High Elf
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Legs<sustain/def set>MediumImpenTri-stat Alternate Race:Breton, Hand Bag
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Necklace<heal proc set>SwiftMag Recovery
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Ring 1<heal proc set>SwiftDamage
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Ring 2<heal proc set>SwiftDamageMaelstrom front and Master's back is preferred, in which case change the sustain set to 1 Trainee, 1 Druid, and 1 Mythic.
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Weapon 1<sustain/def set>RestoDecisiveBerserker
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Radiating RegenBlessing of RestorationChoking TalonsEchoing VigorRace against TimeReplenishing Barrier
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Weapon 2<back bar set>RestoDecisiveEscapist<Healing Springs><major resolve skill><Frag Shield or Proxy><major evasion skill>Igneous WeaponsMagma Shell
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Necromancer HealerMundus:RitualRed CP:Spirit Mastery, Slippery, Pain's Refuge, Celerity
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Helm<monster set>MediumImpenTri-stat Char Points:64 HealthBlue CP:Unassailable, Enduring Resolve, Ironclad, Duelist's Rebuff
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Shoulders<monster set>MediumImpenTri-stat Pot #1:Immov/Health/MagGreen CP:Liquid Efficiency, Gifted Rider, Steed's Blessing, Rationer
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Chest<sustain/def set>MediumImpenTri-stat Pot #2:Heroism/Mag/StamCast graveyards on targets, keep good uptimes and coverage on RR and Vigor, ensure that your Major Evasion skill is at 100% uptime, Cast Enduring Undeath to burst heal, use Barriers when you believe that they are needed otherwise hold your ultimate for resurrection needs.
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Waist<heal proc set>LightImpenTri-stat Health Required:35k
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Boots<sustain/def set>MediumImpenTri-stat Food:Sugar Skulls